Alpha 3.0
Only A Lab Slime » Devlog
Alpha 3.0
Changes/Additions
- Controls
- Space now the default interact button
- Settings
- Activate using space bar
- Navigate using WSAD
- Adjust background volume
- Adjust effects volume
- Adjust fullscreen
- Adjust difficulty
- Difficulty
- Adjusted through settings
- Directly relates to your starting health
- For when the game gets too easy with 3 lives(or difficult)
- Elevators
- Interact using spacebar, not down
- Soldiers
- New skins
- Burst fire reduced from 3 to 2
- Teams
- Purple, Pink, Yellow, Orange teams
- Communication using respective radio panels
- Radio Panels
- Allows teams to communicate and be alerted
- Can be destroyed
- Control Panels
- Allows the control of advanced tech
- Tech is deactivated when all of a team's control panels are smashed
- Can be destroyed
- Security Turrets
- Connected to control panels
- Will alert others if team radio panel exists
- Normal and double turrets
- Moar Levels
- 4 more increasingly challenging levels
- Health
- Topped up to max at the beginning of each level
- Death
- No longer causes the game to restart
- Press space to go to menu
- Press any other key to retry
- Marines
- Predictive shots
- Acts quickly
- Alerts
- Off screen alerts/confusion displayed at edges of screen
Future Additions (coming soon):
- More Tech
- Hover Drones
- Level Saves
- Continue from where you last left off
- Environmental Hazards
- Laser Beams
- Toxic Waste
- People
- Hazmat
- Zombies???
- SWAT
- Destructible/Moveable Terrain
- Glass
- Crates
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Only A Lab Slime
Stealthy smash platformer as a slime. NEW LEVEL EDITOR!!!
Status | In development |
Author | jwiggs |
Genre | Platformer, Action, Puzzle |
Tags | alpha, escape, Indie, lab, pixel, Puzzle-Platformer, scientist, Slime |
More posts
- OALS Level FormatOct 25, 2017
- Alpha 7Oct 24, 2017
- Level Editor GuideOct 24, 2017
- Alpha 6Sep 24, 2017
- Alpha 5Sep 17, 2017
- Alpha 4Sep 10, 2017
- Alpha 2.0Aug 27, 2017
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